With the wireframe material applied to the model it will render just the wireframe.
Another approach would be to render the scene twice, once with wireframe materials and once with solid materials.
Adjusting the Blend and Position settings of the blue material will change how much of the object appears game tom and jerry phan 1 solid.Select Sphere01 and click Select.Select Sphere02, and then click Select.Set the Red, Green and Blue values to 0, 0, 255 to create a bright blue color and click Close.This will create a Standard material within the Composite material.Set the Blend value in the Top/Bottom Basic Parameters rollout to 50 and change the Position value.Name this mkv converter to avi material WireYellow.There you can change the color and use any blending mode you like to achieve the look you want.Join the Community, share ideas.In this new Standard material you can check the Wire box.This post will walk you through the two most common and easiest ways to render out a wireframe for your 3D model in 3ds Max.Solution: Solution, the Material Editor's Wire parameter is a global material parameter that cannot be used as a sub-material when creating a compound material. .
Conclusion: The sphere appears solid blue at the bottom but blends to a yellow wireframe at the top.
Photoshop to put together the final render.
This will open up the Material/Map Browser again.Select the Top Material option and click the Diffuse color swatch.And you should see similar results to the image below.With your render settings now established open up your material editor by pressing the "M" key on your keyboard or clicking the icon in the upper right corner.Additional effects can be achieved by experimenting with this technique.You could then use a compositing application, such as Combustion, to control the blend between the two renders to achieve the desired result.Open the Material Editor (keyboard shortcut is M).Select the Bottom Material option and click the Diffuse color swatch.Close this dialog box.