Mass Effect trilogy is build on Unreal Engine 3 which base settings can be tweaked by editing game configuration files -.ini-s.
Thus, you will find all the sources at the bottom of the article, where more detailed descriptions of each parameter are available, as well as links to further documentation.
You will find recommendations in bergey manual of systematic bacteriology ebook the afore-mentioned.It will make a new.bin file with the same filename (same as DLC - Place New n to its folder; Graphical settings are stored in: Coalesced 04_bioengine.I - is users custom configuration file that at the gates game overrides base game graphical settings that stored.N or i systemsettings MaxShadowResolution4096 MinShadowResolution64 ShadowFilterQualityBias2 ShadowFilterRadius5 bEnableBranchingpcfshadowsTrue MaxAnisotropy16 TrilinearFalse MotionBlurTrue DepthOfFieldTrue BloomTrue QualityBloomTrue Particlelodbias2 References Edit ml#p25106 ml ml ml#p24095 ml#p24095 AMD and nvidia configuration utilities Mass Effect 1 Mass Effect 2 Mass Effect.Game engine will automatically generate settings for your PC in i / AppCompat; When you change Graphic settings (for example screen resolution) - all changes you apply will be stored in i; When you delete file or folder there - the game will create.I, systemSettings MaxShadowResolution4096 MinShadowResolution64 ShadowFilterQualityBias2 ShadowFilterRadius5 MaxAnisotropy16 TrilinearFalse MotionBlurTrue DepthOfFieldTrue BloomTrue QualityBloomTrue Particlelodbias2 meEngine Mass Effect 3, edit, mE3's settings are in the n file located.ME3biogameCookedPCConsole.I meEngine bEnableBranchingpcfshadowsTrue bSmoothFrameRateTrue bUsePostProcessEffectsTrue DepthBias0.006000 MaxShadowResolution4096 MaxSmoothedFrameRate62 MinShadowResolution64 MinSmoothedFrameRate22 ShadowFilterQualityBias4 ShadowFilterRadius3.50000 SystemSettings DetailMode5 MaxAnisotropy16 Particlelodbias-1 SkeletalMeshlodbias-1 TrilinearTrue Texturelodsettings / Only necessary for meuitm (the non TPF version) D3DDrv.
Contents show, introduction, edit, this article lists some of the most important graphical settings, that can be found in Mass Effect 1-2-3's settings files.
Mass Effect 1, edit, mE1's settings files can be found.DocumentsBiowareMass EffectConfig.
Graphic improvements by using enhanced Unreal engine 3 in-game settings.
As a final note, this time regarding performance, you can downscale MaxShadowResolution from 4096 to 2048 without losing much graphical quality, and gain a significant FPS boost (for all 3 games).Editing TextureGroups also has no useful impact on the game when installing textures with ME3Explorer.Edit, mE2's settings are in the i file, located.DocumentsBiowareMass Effect 2biogameConfig.In Mass Effect 3 we dont see all graphic options in main menu or in MassEffect3Config.World color schema may look 'washed out' - colors became less saturated.Compatibility: other textures mods - full; alot - download compatibility file; override file after alot installation; Alternative installation: Open tweaked file and copy all lines except those are present in your default i; Personalize your system in "Optional settings to add/edit" section of readme;.It seeks to serve as a general resource, not just an INI preset.Nvidia has uploaded comparison screenshots on their.Alternatively, you can edit the i file, which can be found.DocumentsBiowareMass Effect 3biogameConfig.A, coalesced Editor can be needed to edit ME3's settings.